Packages for keyword “augmented-reality”
NextLevel
⬆️ Media Capture in Swift
FocusEntity
Bringing the scanning box from SceneKit to RealityKit
RealityUI
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
SwiftUSD
Pixar's universal scene description for swift and the open source metaverse.
RealityGeometries
A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready
MetaverseKit
Monolithic dependency encapsulating the ASWF landscape to swiftly architect the metaverse.
Satin
A 3D Graphics Framework built on Apple's Metal
SCNPath
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
SCNLine
Draw a tube or thick line in SceneKit
MultipeerHelper
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
Kraken
Kraken, is the free and open source metaversal creation suite.
FocusNode
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
RKPointPin
A UIView which points at a RealityKit Entity from screenspace
ARHeadsetKit
Using $5 Google Cardboard to replicate HoloLens
RKProgressBar
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
Poly
🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes
Graph3D
A class to create a routing graph for positions in 3D coordinate space
SmartHitTest
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
18 packages.