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Build Information

Successful build of SceneKitDebugTools with Swift 5.8 for macOS (SPM).

Build Command

env DEVELOPER_DIR=/Applications/Xcode-14.3.1.app xcrun swift build --arch arm64

Build Log

========================================
RunAll
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Builder version: 4.25.3
Interrupt handler set up.
========================================
Checkout
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Clone URL: https://github.com/heckj/SceneKitDebugTools.git
Reference: 0.1.5
Initialized empty Git repository in /Users/admin/builds/vMd7uqzK/1/finestructure/swiftpackageindex-builder/spi-builder-workspace/.git/
From https://github.com/heckj/SceneKitDebugTools
 * tag               0.1.5      -> FETCH_HEAD
HEAD is now at 3e0f2a2 adding explicit support for watchOS and tvOS to use this as a depdendency cleanly
Cloned https://github.com/heckj/SceneKitDebugTools.git
Revision (git rev-parse @):
3e0f2a256db6492546af477ed3c6d58e8dcc4ed9
SUCCESS checkout https://github.com/heckj/SceneKitDebugTools.git at 0.1.5
========================================
Build
========================================
Selected platform:         macosSpm
Swift version:             5.8
Building package at path:  $PWD/checkout
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-14.3.1.app xcrun swift build --arch arm64
Building for debugging...
[1/12] Emitting module MeshGenerator
[2/15] Compiling MeshGenerator Triangle.swift
[3/15] Compiling MeshGenerator Vector.swift
[4/15] Compiling MeshGenerator Vertex.swift
[5/15] Compiling MeshGenerator Plane.swift
[6/15] Compiling MeshGenerator QuickTestView.swift
[7/15] Compiling MeshGenerator TextureCoordinates.swift
[8/15] Compiling MeshGenerator Bounds.swift
[9/15] Compiling MeshGenerator ColorRepresentation.swift
[10/15] Compiling MeshGenerator LineSegment.swift
[11/15] Compiling MeshGenerator Mesh.swift
[12/15] Compiling MeshGenerator MeshGenerator+AppKit.swift
[13/15] Compiling MeshGenerator MeshGenerator+RealityKit.swift
[14/15] Compiling MeshGenerator MeshGenerator+SceneKit.swift
[15/15] Compiling MeshGenerator MeshGenerator+UIKit.swift
[16/28] Compiling SceneKitDebugTools QuaternionView.swift
[17/28] Compiling SceneKitDebugTools SceneInfoView.swift
[18/28] Compiling SceneKitDebugTools SearchableSceneInfoView.swift
[19/28] Compiling SceneKitDebugTools Simd3View.swift
[20/32] Emitting module SceneKitDebugTools
[21/32] Compiling SceneKitDebugTools NodeInfoView.swift
[22/32] Compiling SceneKitDebugTools ObservableSCNNode.swift
[23/32] Compiling SceneKitDebugTools OptionalNodeInfoView.swift
[24/32] Compiling SceneKitDebugTools PasteboardHelpers.swift
[25/32] Compiling SceneKitDebugTools AngleView.swift
[26/32] Compiling SceneKitDebugTools DebugNodes.swift
[27/32] Compiling SceneKitDebugTools DebugSceneView.swift
[28/32] Compiling SceneKitDebugTools EulerAngleView.swift
[29/32] Compiling SceneKitDebugTools Simd4View.swift
[30/32] Compiling SceneKitDebugTools Simd4x4View.swift
[31/32] Compiling SceneKitDebugTools Transforms.swift
[32/32] Compiling SceneKitDebugTools simd+codetext.swift
Build complete! (16.66s)
Fetching https://github.com/heckj/MeshGenerator.git from cache
Fetched https://github.com/heckj/MeshGenerator.git (0.22s)
Computing version for https://github.com/heckj/MeshGenerator.git
Computed https://github.com/heckj/MeshGenerator.git at 0.6.0 (0.05s)
Creating working copy for https://github.com/heckj/MeshGenerator.git
Working copy of https://github.com/heckj/MeshGenerator.git resolved at 0.6.0
Build complete.
Done.
This is a staging environment. For live and up-to-date package information, visit swiftpackageindex.com.